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Zenwolf
Zenwolf

Blasters & Slugthrowers(Legends) Empty Blasters & Slugthrowers(Legends)

on November 30th 2019, 5:00 pm
Message reputation : 100% (4 votes)
Alright so continuing on, now we're gonna be looking at both the Blaster and the Slugthrower(Legends) and see how they operate and what the advantages and disadvantages are. So let's get right into it.


Link: Beam-Tube & Pulse-Wave Blaster


^ Relevant link for precursors to the modern Blaster.

==========




The Slugthrower


Blasters & Slugthrowers(Legends) 5822520-4148586284-latest
Tusken Cycler Rifle




Quotes: General Description




Among the first ranged weapons developed, projectile pistols and rifles remain in limited use throughout the galaxy, especially on backwater worlds where blasters are expensive or difficult to acquire. Literally thousands of projectile weapons exist, but nearly all use an explosive chemical reaction to fire some sort of bullet or slug.

- Taken from New Essential Guide to Weapons & Technology

There's an endless variety of projectile weapons: rifles, pistols and machine guns.
- Taken from The Star Wars Sourcebook


A brief look at what a Slugthrower is, for those unfamiliar with the word. Guns, Firearms, Projectile weapons, an endless variety, thousands exist in the form of rifles, pistols and machine guns.




Quotes: Advantages


Like many other Slugthrowers, Luke's rifle was easy to repair and maintain.

- Taken from New Essential Guide to Weapons & Technology


They are easy to repair and maintain.



Bounty Hunters and Assassins often use projectile weapons for night missions because they do not produce the bright bolts common to blaster weapons.

- Taken from New Essential Guide to Weapons & Technology


Useful for night missions, not leaving a bright bolt compared to a blaster.



Nick drew his right hand gun, turning it over as though admiring it for the first time. "Thing about slugs is, they only go one way," he said lazily. "Blasters are all well and good, but I don't particularly care to eat my own shot. Slugs don't bounce."

"Off a vibroshield they will."

Nick shrugged. "Not off a lightsaber."

- Taken from Shatterpoint


They don't bounce off a lightsaber, so the user wouldn't have to worry about a shot being sent back at them, unlike a blaster bolt.



It was hard even to imagine. Of course, the fastest moves in the galaxy couldn't block a blaster's particle beam or a projectile from a slugthrower.

- Taken from Medstar 1: Battle Surgeons


Not even the fastest moves of someone could block a slug from a slugthrower, this barring of course those with superhuman abilities that we see. IE: Force Users, superhumans etc.



Projectile weapons do tend to have a number of basic advantages however. They tend to be less loud and explosive than blaster weapons. Even a slugthrower may have its noise silenced and its barrel flash suppressed by means of attachments.

Unlike blasters, projectile weapons may be loaded with special ammunition that produces effects other than raw damage. Finally projectile weapons tend to be more durable and more easily repaired than their blaster equivalents.

- Taken from Arms & Equipment Guide


They aren't as loud or explosive, can be silenced and can be loaded with special ammunition, they are also more durable compared to blasters and easily repaired.



Unless otherwise noted, most slugthrowers use a type of bullet or slug, usually a jacketed shell to deal damage. Here are a few special ammunition types.

Explosive Ammunition

Mercy Ammuniton- These are soft gel bullets intented to stun an opponent.

Pyro Ammunition

- Taken from Arms & Equipment Guide


Use jacketed slugs/bullets for the most part, but can also use special ammunition like explosive, stun and pyro ammunition.



Ammunition also varied, as slugs made of metal, ceramic, and hardened plastics. Specialty rounds can release toxic or stun gasses, or acid, or carry explosive heads.

- Taken from Essential Guide to Weapons & Technology


Can also have toxic, acid, stun ammunition.




Spoiler:
Blasters & Slugthrowers(Legends) 5822788-7916359477-51040





Cortosis can also be turned into ammo for shotguns, though it's pricey and can destroy the barrels.





Typical of the slugthrower variety, these long-range weapons include a magnetic pulse accelerator to propel the projectile through a long, sturdy barrel.

- Taken from Fact File 83

Slugthrowers can have a magnetic pulse accelerators to propel projectiles. Which as far as I understand, makes them personal coilguns, meaning the projectile is able to move ridiculously fast.

Case in point.


He rolled, coming up to slam her hip joint with his shoulder. The impact folded her over him; he lifted her, turned, and sprang back for the corner. Bright flares of blaster bolts bracketed invisible sizzles and finger snaps of hypersonic slugs.
The compound flooded with smoke and flame, with flashes of blaster bolts and snarls of hypersonic slugs.

Mace paced through it all with relentless calm, his only expression a slight frown of concentration, his blades weaving an impenetrable web of lightning. He gave more and more of himself over to the Force, letting it move his hands, his feet, letting it guide him through the battle.

- Taken from Shatterpoint

There's hypersonic slug rounds coming at Mace Windu.



Quotes: Disadvantages



Any pistol or rifle that fires solid projectiles is colloquially called a 'slugthrower'. Considered archaic by most, slugthrowers still have their place in the modern galaxy. Though not as generally not as powerful or efficient as blasters and other energy weapons.

- Taken from Fly Casual


Slugthrowers generally are not as powerful or efficient as blasters and other energy weapons.

The Slugthrower's main disadvantage is the need for the soldier to carry ammunition: blaster gas canisters and power packs are considerably lighter. It can be difficult to find compatible ammunition since slugthrower calibers vary so wildly.

- Taken from Essential Guide to Weapons & Technology


Blaster gas and packs are considerably lighter than carrying ammo and it's difficult to find compatible ammunition for the slugthrower since calibers vary.



These various primitive weapons are almost never used by modern armies, due to their ineffectiveness against even the weakest of modern armor and their tendency to run out of ammunition at awkward times.

- Taken from The Star Wars Sourcebook 2nd edition


The slugs can be stopped by even the weakest of modern armor and they tend to run out of ammunition at awkward times.

Case in point.

Han clamped the carbine stock to his hips and squeezed off a burst. The weapon stuttered with a deafening staccato and reeked of burned propellant. A stream of slugs plucked at the enforcer's chest but only ripped away fragments of cloth. Egome Fass was wearing body armor under his outsized coveralls.

- Taken from Han Solo & The Lost Legacy


Han Solo using a Slugthrower carbine, sending a burst of slugs to Fass, it only ripping away cloth since he was wearing body armor.



The Tuskens began to catch up about the same time they reached the end of the oasis. Han didn't see any Sand People, of course; he simply went sprawling when a slugthrower projectile splattered against his back plate. Leia also went down when a slug caught her in the calf armor. They rolled to their backs and fired in the general direction from which the projectiles were coming.

"You okay?" Han yelled.

"It'll be a terrible bruise," Leia answered.

"But are you okay?"

"I think so," she said. "This armor really works."

"Sure, as long as nobody points a blaster in your direction."

- Taken from Tatooine Ghost


Han and Leia, wearing Stormtrooper armor, get hit with slugs from Tusken Cycler Rifles, the best that happens is them getting knocked down and at best Leia was gonna have a bruise on her calf.



The guerrillas have pretty good luck with them, even though they take a lot of practice-slugs are ballistic, y'know. You have to plot the trajectory in your head. Shee, gimme a blaster anytime."

- Taken from Shatterpoint


Have to plot where your bullet needs to go before firing.



Mace frowned at the slug pistols holstered on Nick's thighs. "You should borrow a blaster."

"Fine with these."

"Blasters are more accurate. More stopping power." Mace's voice was grim. "More shots."

- Taken from Shatterpoint


They aren't as accurate nor having as much stopping power or shots as a blaster.



===================



Quotes: Company made Slugthrowers



Some companies have endeavored to make more advanced slugthrowers, many of which rival modern blasters.

- Taken from New Essential Guide to Weapons & Technology


Now what's interesting, Blaster/Projectile weapon companies have made advanced slugthrowers which rival the modern blasters. So let's take a look at some of these.



Morellian Weapons Conglomerate Enforcer .48 Enforcer Pistol


Blasters & Slugthrowers(Legends) 5822711-1302494698-latest



Guide/Report Quotes


The projectile equivalent of a heavy blaster pistol, the Enforcer is produced in limited quantities by the Morellian Weapons Conglomerate for its used by its corporate security force.

- Taken from Arms & Armor Guide



It's equivalent to that of a heavy blaster pistol.


Barosa's dominance as a survivalist goes without question, but those of you who stand a chance of encountering him in combat of any sort should keep in my his weaponry. Most often he makes use of his Enforcer, a gun that should be part of a Star Destroyer's arsenal rather than a hand weapon.

The recoil on that thing can knock a Gamorrean down, but Warren just squeezes off round after round without effort. Don't think a landspeeder is enough to cover you. You should have seen what he did to Maashan's XP-38.

- Taken from Alliance Intelligence Reports



So the Enforcer's recoil is enough to knock down a Gammorean(these guys can stand up to 5.9 feet and weigh in excess of 220 pounds in just about pure muscle and are noted to be really strong) so it takes extreme strength just to even fire the damn thing.

It's also compared to something that should be part of a Star Destroyer, not in a hand weapon and a landspeeder can't protect you from a shot.


That things sounds like a Jexerian cannon when its fired. And the hole that it leaves! He could probably peel the armor off an AT-AT if he hit it just right, so make it a point not to get in his way.

- Taken from Alliance Intelligence Reports



It's pretty much like a cannon and could probably peel armor off an AT-AT if it hits just right.




Adostic Arms 8-Gauge Scatter Gun


Blasters & Slugthrowers(Legends) 5822737-6837940929-8-Gau



Quotes: EOTE



A powerful, large-bore slugthrower produced by Adostic Arms, their 8 gauge scatter gun fires a hail of small steel pellets. Though based on primitive slugthrower technology, the weapons bestial stopping power rivals that of a heavy blaster pistol. Made of modern, lightweight materials, the scattergun incorporates a sophisticated recoil system to reduce the weapon's big kick when fired.

- Taken from Edge of the Empire: Fly Casual


Large bore, 8 gauge scattergun, its power rivals that of a heavy blaster pistol, made of lightweight modern materials and having a sophisticated recoil system to reduce the weapon's big kick.




================




Ord Vaxal: Prison Planet of the Empire



Slugthrowers have become a vital accessory in Tof Soren and nearly every citizen carries at least one. Although the terminology remains the same between weapons from different artisans, the appearance and ammunition used by different guns can vary wildly.

- Dungeon Magazine #106: Ord Vaxal: Prison Planet of the Empire


So the planet Ord Vaxal has Slugthrowers and one of the towns(Tof Soren, the largest settlement on a planet of 180k) has it where nearly every citizen is carrying, becoming a vital accessory, a status symbol even.




The guns lack a standard caliber, with each gunsmith choosing his own in order to create a captive market.

- Dungeon Magazine #106: Ord Vaxal: Prison Planet of the Empire


There isn't a standard caliber for the guns that are manufactured, each gunsmith can choose their own.




Guns are identified by the name of their designers, with Fassa, Gules, Sachra and Toddle being four of the largest gunsmiths in Tof Soren.

- Dungeon Magazine #106: Ord Vaxal: Prison Planet of the Empire


There's 4 major gunsmiths in just Tof Soren alone(there's also other Smiths found within Khorma, Bahn and Paast, each of these having their own districts, markets and so on.).




If these weapons were somehow exported off-world, compatible ammunition could be easily and cheaply fabricated.

- Dungeon Magazine #106: Ord Vaxal: Prison Planet of the Empire

If the guns ever got off world, the ammunition can easily be reproduced and for cheap.


Slugthrowers of Tof Soren




Blasters & Slugthrowers(Legends) JztHE7x




Hunter




Tof Soren Hunting Rifle "Hunter"

This weapon fires 5 shots before it must be reloaded, it uses a 5-shot internal magazine. Equipped with only iron sights, hunters can be modified with simple telescopic sights. The weapon uses a bullet of approximately 6mm in diameter, with a large powder charge behind it.


So the Hunter has a 5 shot magazine, equipped with iron sights, though can be modified with telescopic and uses a bullet of 6mm with a large powder charge behind it.


Cracker



Tof Soren Slugthrower Pistol "Cracker"



This weapon fires 7 shots before it must be reloaded, it uses a 7-shot internal magazine. The average bullet diameter is somewhere between 10mm to 11mm.

The Cracker pistol has 7 shot magazine and the bullets are either 10mm to 11mm in diameter.


Sleeve Gun




Tof Soren Hideout Pistol "Sleeve Gun"


This weapon fires 2 shots before it must be reloaded, it uses a 2-shot internal magazine, bullets are inserted individually. Referred to as "Sleeve Guns" by the population of Tof Soren, the typical hideout pistol uses an 8mm diameter bullet(though this varies by manufacturer)

The Sleeve Gun has a 2 shot magazine, the bullets being inserted individually and uses an 8mm diameter bullet, typically though it can also vary.

============



It should be noted however, that ore materials is something very rare and large deposits have caused bloody conflict to control them.



Full-scale mining on Ord Vaxal is nearly unheard of. The planet has never been rich in ores of any kind, although tin, lead and copper can be found in limited quantities. Areas and settlements with significant deposits of these metals are held in high esteem, if not envied by local warlords. Control of such resources have sparked several bloody conflicts.

- Dungeon Magazine #106: Ord Vaxal: Prison Planet of the Empire

Yet even despite that, gunsmiths can melt down the materials to create the brass bullet casings needed for their guns.



They smelt down the locally collected copper and zinc, using it to make brass for bullet casings. The gunsmiths also manufacture lead projectiles and gunpowder.

- Dungeon Magazine #106: Ord Vaxal: Prison Planet of the Empire

Despite all the limited resources for guns, this is still a planet of 180,000+ people. Yet the largest settlement Tof Soren has nearly every citizen carry a gun, which their gun ammunition is varying wildly with caliber.

Put this into perspective now of what actual Slugthrower companies of the galaxy at large would have at their disposal and you can get a pretty rough idea of what they could do with the proper resources, facilities and so on.


If taking real life ammunition calibers for the 6mm, 10-11mm and 8mm diameter bullets.

6mm Hunter(Rifle) caliber=  39 different cartridge types.

10-11mm Cracker(Pistol) caliber= 15 different cartridge types(not including revolver)

8mm Sleeve(Pistol) caliber= 2 different cartridge types

Now recall this is just from Ord Vaxal, some backwater world(compared to the galaxy at large). If looking at the galaxy at large, there's clearly much better Slugthrowers out there, some produced by companies.

===========


So there's the breakdown for the Slugthrower weapons, I honestly wouldn't mind using one so long as it's a blaster company made, this way you'd know where you can get more ammunition and repairs/replacement parts if needed.


Last edited by Zenwolf on April 14th 2020, 7:39 pm; edited 2 times in total
Zenwolf
Zenwolf

Blasters & Slugthrowers(Legends) Empty Re: Blasters & Slugthrowers(Legends)

on November 30th 2019, 5:00 pm
Message reputation : 100% (1 vote)
The Blaster


Blasters & Slugthrowers(Legends) 5824125-6245506597-480
A280 Blaster Rifle




Quote: General Description


The most common weapon in the galaxy, blasters can be found on nearly every planet in the Republic, and are manufactured by thousands of different companies. Personal blaster designs range from small. easy concealable hold-out blasters, to the more durable heavy blaster pistols. Blaster technology has also produced larger weapons, including blaster rifles, repeating blasters, blaster cannons and blaster turrets.

- Taken from New Essential Guide to Weapons & Technology



The blaster is the most common weapon, ranging from hold-out pistols all the way up to blaster turrets and are manufactured by thousands of different companies.




Quotes: Advantages


Blasters fire coherent packs of intense light energy. On its highest setting a blaster is capable of vaporizing almost any material it hits. Individual weapons usually come with an intensity setting, providing the user with everything from stun mode to full power.

- Taken from The Star Wars Sourcebook 2nd edition



On its highest setting, they can vaporize just about any material and they usually come with an adjustable intensity setting.


Case in point.

Swearing in six nonhuman languages, Han thumbed the indicator on his weapon up to its highest power, and blasted the door. The proprietor howled in protest, but the Corellian and the Wookiee were already gone.

- HST 1: Hutt Gambit



Here Han with his DL-44 at full power(before any serious modifications), blows apart a locked door.


"Old-fashioned hypno, " Han dismissed it, "nothing you can't overcome if we scare you enough." Gallandro stepped forward with a wintry smile, pulling his pistol in one fluid motion, adjusting it one-handed.

A low-power, high-resolution beam sizzled into the ground at the captive's feet, blackening and curling the grass.

- Taken from Han Solo and the Lost Legacy



Here Gallandro  draws his blaster, on low setting he blackens the grass at a captive's feet.


One blaster technology was developed, armor went into decline. No known armor can stop a full powered blaster bolt, so most people simply stopped wearing the armor that had been developed to counteract slugthrowing weapons.

- Taken from The Star Wars Sourcebook 2nd edition



When blasters came around, armor was pretty much pointless to wear for protection.


A blaster fires a concentrated beam of high-energy particles. In the most powerful blasters, these beams(or bolts) can punch through advanced alloys with relative ease. When used against organic tissue, most blasters cause irreparable damage.

- Taken from New Essential Guide to Weapons & Technology



Blasters can punch through advanced alloys with ease and against organic tissue, can cause irreparable damage.



Though soldiers trapped in a shootout would swear otherwise, blaster bolts themselves carry no heat. But their displacement of matter produced kinetic energy that causes heat.

The atmosphere is superheated by the bolts' passage; materials struck by a bolt deform and fuse; and liquids inside bodies instantly change into steam, expanding and doing terrible damage to surrounding tissue.

- Taken from Essential Guide to Warfare



Atmospheres are superheated by a bolt, materials struck are deformed and fused and liquids inside of bodies turn instantly into steam and do terrible damage.


Blaster technology is relatively easy to grasp, which has allowed the weapon to spread across the galaxy. A blaster relies on two key components: a gas chamber and power pack. The gas chamber can be filled with any number of energy-rich gasses, including Tibanna gas from Bespin.

- Taken from New Essential Guide to Weapons & Technology



Blaster tech is easy to grasp and relies on two key components, the gas chamber can be filled with any number of energy rich gasses, such as Tibanna gas.


Despite research into sonic and other weapons, blasters remain the most pervasive ranged weapons in part because of their reliability and accuracy. Blaster power packs, which can provide energy for up to one hundred bolts, are cheap and can be replaced in under ten seconds or recharged at portable generators. Blaster gas is also readily available and a full chamber and fuel five hundred bolts.

- Taken from New Essential Guide to Weapons & Technology



Even with research into sonic weapons and others, blasters remain at the top due to reliability and accuracy. Power packs can provide energy for up to 100 shots and the Blaster Gas can fuel 500.


Blasters can be easily repaired using common hand tools; spare blaster repair kits and parts can even be found at the smallest and most remote galactic outposts.

- Taken from New Essential Guide to Weapons & Technology



Blasters can easily be repaired, parts can be found even at the smallest and remote of outposts.


Probably the blaster's most important trait is its versatility. Not only can manufacturers modify the basic design to produce literally thousands of variants, but individual owners can often make small, easy modifications to increase a blaster's performance.

- Taken from New Essential Guide to Weapons & Technology



Blasters are versatile, can produce thousands of variants on the basic design and owners can make small, easy modifications.


Mace frowned at the slug pistols holstered on Nick's thighs. "You should borrow a blaster."

"Fine with these."

"Blasters are more accurate. More stopping power." Mace's voice was grim. "More shots."

- Taken from Shatterpoint



They are more accurate, have more shots and more stopping power compared to a Slugthrower.


The Slugthrower's main disadvantage is the need for the soldier to carry ammunition: blaster gas canisters and power packs are considerably lighter. It can be difficult to find compatible ammunition since slugthrower calibers vary so wildly.

- Taken from Essential Guide to Weapons & Technology



Blaster gas and power packs are lighter than carrying ammunition for Slugthrowers.


From his weapon's top barrel, a bluish-white high charged energy beam shot outward and upward. A microsecond after the beam's ignition, a second shot from the lower weapon's barrel rang out. To the two occupants of room 547, the shots were virtually simultaneous.

The energy beam produced by the first shot hit the penthouse window three centimeters away from the ambassador's chest, through this hole a lead alloy slug fired from the weapon's barrel sped through, hitting the ambassador.

- Taken from Criminal Organizations, Hutts 1, Bresallis 0.



A blaster bolt shows to be faster than a slug round.


It was true that it had been developed originally as a response to blasterfire and other projectile weapons, but over the centuries it had developed into much more.

"Of all the seven forms," her Master had told her, "Form Three, with its emphasis on anticipating and blocking lightspeed energy blasts, requires the greatest connection to the Force. The road is long, but it is worth the journey, for a true master of Form Three is invincible."

- Medstar 2: Jedi Healer



Stated to be lightspeed, note don't take it literally but this is just showing that blaster bolts are extremely fast.


Of course, Den mused, she obviously used the Force to warn her of lasers or particle beam blasts that were about to be fired at her. No one was fast enough to block something traveling at or near lightspeed.

- Taken from Courscant Nights 2: Streets of Shadows



Again stated to travel at or near lightspeed, again don't need to take literally just putting to perspective of how fast a bolt can travel and since it has outsped a bullet round as noted above, it's not farfetched.




Quotes: Disadvantages



Blasters aren't without their drawbacks. They can be prone to overheating, especially when inadequately maintained or modified for full-automatic fire. An overheated blaster will lock up, or worse, explode in the user's hand.

- Taken from New Essential Guide to Weapons & Technology



Blasters can overheat if not maintained properly, or modified for full auto. They can either lock up or explode.


On backwater worlds such as Tatooine, blasters are considered expensive weapons because they require a constant supply of power packs and blaster gas.

- Taken from New Essential Guide to Weapons & Technology



They can be expensive on backwater worlds.


They are commonly used by criminals on worlds with strict weapons policies, while custom authorities can be quite effective at stopping smugglers from bringing in blasters from off world, there's very little to stop a gang from designing slugthrowers.

- Taken from Essential Guide to Weapons & Technology



Custom authorities are effective at stopping those from bringing in blasters from off world, compared to Slugthrowers on worlds with strict weapon policies.


Finally projectile weapons tend to be more durable and more easily repaired than their blaster equivalents.

- Taken from Arms & Equipment Guide



Blasters aren't as durable nor more easily repaired than a Slugthrower.


Impervious to both heat and energy, cortosis was prized in the construction of armor and shielding by both commercial and military interests, especially with the galaxy at war. Highly resistant to blaster bolts.

- Taken from Darth Bane: Path of Destruction



Armor made from Cortosis(along with other expensive materials) are highly resistant to blaster bolts.


Personal deflector shields are composed of entirely limited radiant shielding, a field that can absorb energy but little else. Therefore, personal deflector shields offer little protection against weapons other than blasters. The Merr-Sonn Munitions Military Mobility Shield was originally designed for use on the battlefield and can absorb fifty full power blaster bolts before its rendered useless.

- Taken from New Essential Guide to Weapons & Technology



Personal deflector shields can protect from blasters, up to 50 full powered blaster shots.




===============


Well there you have it folks, the Blaster and Slugthrower, both having their pros and cons. Enjoy!
Nute_Chethray
Nute_Chethray

Blasters & Slugthrowers(Legends) Empty Re: Blasters & Slugthrowers(Legends)

on December 1st 2019, 9:19 am
Not sure if allowed to comment on these threads, if not just ask me to delete this comment, but I just wanted to say I really appreciate the work you put into this. I've had many discussions about stuff like this and its kind of hard to find quotes at times.
Zenwolf
Zenwolf

Blasters & Slugthrowers(Legends) Empty Re: Blasters & Slugthrowers(Legends)

on December 1st 2019, 9:59 am
Cheth wrote:Not sure if allowed to comment on these threads, if not just ask me to delete this comment, but I just wanted to say I really appreciate the work you put into this. I've had many discussions about stuff like this and its kind of hard to find quotes at times.

You're fine and thanks, I figured this along with all my other threads about Non-Force Users and such, gives people a better understanding of the SWU(Legends anyway) rather than re-running through the same characters over and over again. (No offense to those that do.)
Zenwolf
Zenwolf

Blasters & Slugthrowers(Legends) Empty Re: Blasters & Slugthrowers(Legends)

on April 14th 2020, 7:38 pm
Bump! I added a bit more to the Slugthrower section of this blog, showcasing some different planetary made Slugthrowers which can have wildly varying caliber type. This can put into perspective of what the galaxy at large could do when they have proper facilities, it also might put into perspective of just how strong the armor worn in SW is and even moreso show just how powerful the blaster is compared to all that.
The Dark Apprentice
The Dark Apprentice
Level Two
Level Two

Blasters & Slugthrowers(Legends) Empty Re: Blasters & Slugthrowers(Legends)

on April 15th 2020, 12:38 am
Still the king of weapons knowledge wolf
Zenwolf
Zenwolf

Blasters & Slugthrowers(Legends) Empty Re: Blasters & Slugthrowers(Legends)

on April 15th 2020, 12:43 am
> Korriban wrote:Still the king of weapons knowledge wolf
 
Eh I don’t know everything. But thanks, it is interesting stuff imo. I might do one for blaster/laser cannons too...dunno we’ll see.
TheNuisanceBird
TheNuisanceBird

Blasters & Slugthrowers(Legends) Empty Re: Blasters & Slugthrowers(Legends)

on May 3rd 2020, 3:47 pm
This may depend on the power of the stopping power of the weapons involved but at least being shot by a blaster bolt means that the only area impacted will be where it hits rather than having a bullet inside you bounce around and go from entering your stomach to exiting your shoulder. And that's if the projectile exits if it stays within your body it's a lot more collateral damage. 

If I were the Legends version of Barriss I'd rather be healing a blaster bolt than healing a slugthrower wound and having to worry about getting the bullet out.
Zenwolf
Zenwolf

Blasters & Slugthrowers(Legends) Empty Re: Blasters & Slugthrowers(Legends)

on May 3rd 2020, 9:51 pm
@TheNuisanceBird wrote:This may depend on the power of the stopping power of the weapons involved but at least being shot by a blaster bolt means that the only area impacted will be where it hits rather than having a bullet inside you bounce around and go from entering your stomach to exiting your shoulder. And that's if the projectile exits if it stays within your body it's a lot more collateral damage. 

If I were the Legends version of Barriss I'd rather be healing a blaster bolt than healing a slugthrower wound and having to worry about getting the bullet out.

Getting a bullet out probably isn't all that difficult for a Jedi considering their TK is fine tuned to a molecular level to where they can grab air molecules,  doubly so for a Jedi Healer since they would need to be really precise and far more careful, I'm sure it's not too hard.

Though blasters too have been shown putting holes in people, though I guess it depends on the power output. Either way having a hole blown through you or your insides turning into liquid/steam isn't a good thing.
TheNuisanceBird
TheNuisanceBird

Blasters & Slugthrowers(Legends) Empty Re: Blasters & Slugthrowers(Legends)

on May 4th 2020, 10:42 am
@Zenwolf wrote:


Getting a bullet out probably isn't all that difficult for a Jedi considering their TK is fine tuned to a molecular level to where they can grab air molecules,  doubly so for a Jedi Healer since they would need to be really precise and far more careful, I'm sure it's not too hard.

Though blasters too have been shown putting holes in people, though I guess it depends on the power output. Either way having a hole blown through you or your insides turning into liquid/steam isn't a good thing.

That depends. Either way getting a bullet pulled out of you probably doesn't feel great and if the healers not careful they'll cause more damage to the victim. 

I guess it comes down to use seeing more examples of blaster wounds being healed rather than bullet wounds.
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