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Crimson
Crimson

Quorlac Fornayh Respect Thread Empty Quorlac Fornayh Respect Thread

November 22nd 2024, 10:50 pm

QUORLAC FORNAYH, THE ASPIRING KING

Quorlac Fornayh was a sith alchemist from over 1k years before the battle of yavin before his revival as a sith spirit. Quorlac is a very obscure character, with the only source mentioning him being the 2004 standalone adventure "Shadows in the Force" by Robert Wiese

"It is more powerful than I thought."
- Emperor Palpatine

(sorry about some of the quotes weird spacing thats just how the pdf was)

DATING

Before we get into Quorlac i think we first need to establish some dates
1: When the main story takes place: The answer to this is not really clear at all, the first proper indication of dates we have are that the empire still exists are in power and that the death star is already destroyed at this point. We also know that the rebels have lost bases due to the imperials basically locking in post yavin, this is exactly what we see in ESB with the battle of hoth and the empire locking ing. This likely places the main story (which is Quorlac's spirit getting revived etc) take place anywhere from 3-4ABY or 0-4ABY

Shadows In The Force wrote:It’s  a  dark  time  for  the  Rebel  Alliance.  The  Death Star has been destroyed, but as a result the   Imperial   war   machine   has   focused   its   attention even more forcefully on the struggling rebels. Base after base is discovered and destroyed, forcing the Alliance to seek new places of safety.

2: When was Quorlac actually a sith?: This is even less clear, the only date we have is "More than a thousand years ago" which makes it really any Sith empire to ever exist. But i think we can infer it atleast not being the new sith or the brotherhood of darkness seeming as Quorlac runs away from the sith "after the tides of war turned on his people" which really never happens for the New sith until ruusann. Also the brotherhood would be exactly 1000 years unlike the "more than a thousand" that we already have. This leans me to believe the Quorlac was a member of the Reconstituted Sith and fled before they fell (which was sometime before 2000 BBY)

Shadows In The Force wrote:More  than  a  thousand  years  ago,  as  the  battle  between the Sith Empire and Republic was turning in favor of the Republic, some few Sith lords went into  hiding.  One  of  these  was  a  near-Human  named Quorlac Fornayh. He had been working on creating  a  race  of  Sith  mutants,  called  coloi,  that  he  could  use  to  grasp  the  throne  of  the  Sith  Empire.  But  when  he  saw  the  tides  of  war  turing  against his people, he retreated to his secret base on Yorgraxx to build his forces and bide his time. It took  him  nearly  100  years,  but  he  perfected  his  coloi   template   creature   just   before   he   died.   Unfortunately, he did not have time to clone more rancors  to  mutate  into  coloi,  so  only  the  one  creation  survives.

THE REBEL TEAM


The players in the adventure consist of 6 characters those are:

Shadows In The Force wrote:
The player character group consists of four Rebels and  two  Imperials.  The  Imperials  crashed  on  the  planet  a  month  or  more  ago.  The  Imperial  heroes  have   a   ship   with   no   functioning   engines   or   communications,  and  have  been  doing  the  best  they can.
The Imperial heroes are:
1.   Vor  Harkass,  an  Imperial  scout  (Force-sensitive)
2.   Arran Flekk, a tactical officer/soldier  
They  get  some  information  about  the  planet  and  what  lives  here.  They  do  not  know  about  the  Sith  base,  and  have  not  been  very  far  across  the  surface of the planet anyway. They have only one functioning   scout   bike   (well,   it   worked   until   recently),   and   two   others   that   need   extensive   repairs.
The Rebel PC group consists of four survivors of  an  Imperial  attack  that  crashes  here  at  the  beginning of the adventure. They are:
3.   Gorbacca, a Wookiee tech wizard
4.   Vylanthar   Merric,   a  noble  turned  surveyor  for the Alliance
5.   Kandar Vallan, a pilot and astrogator, and former smuggler
6.   Talva Ko’lib, a Bothan Force Adept

So we have 4 regular non force sensitives and 2 force adepts. Each of these characters have individual stat sheets so i will put them below in case you want to read a bit about them and their power. (not needed for the thread at all just incase you wanted to learn more about the characters who Quorlac performs a lot of his feats on etc)

VOR HARKASS

Shadows In The Force wrote:Quorlac Fornayh Respect Thread Vorsta10

ARRAN FLEKK

Shadows In The Force wrote:Quorlac Fornayh Respect Thread Flekks10

GORBACCA

Shadows In The Force wrote:Quorlac Fornayh Respect Thread Gorbac10

VYLANTHAR MERRIC

Shadows In The Force wrote:Quorlac Fornayh Respect Thread Merric10

KANDAR VALLAN

Shadows In The Force wrote:Quorlac Fornayh Respect Thread Kandar10

TALVA KO’LIB

Shadows In The Force wrote:Quorlac Fornayh Respect Thread Talvas10

PHYSICAL FORM QUORLAC

When he had been a sith over 1000 years before 0ABY, Quorlac creates the sith mutation known as the coloi (i go into more detail in the coloi further down the thread).

Shadows In The Force wrote:More  than  a  thousand  years  ago,  as  the  battle  between the Sith Empire and Republic was turning in favor of the Republic, some few Sith lords went into  hiding.  One  of  these  was  a  near-Human  named Quorlac Fornayh. He had been working on creating  a  race  of  Sith  mutants,  called  coloi,  that  he  could  use  to  grasp  the  throne  of  the  Sith  Empire.  But  when  he  saw  the  tides  of  war  turing  against his people, he retreated to his secret base on Yorgraxx to build his forces and bide his time. It took  him  nearly  100  years,  but  he  perfected  his  coloi   template   creature   just   before   he   died.   Unfortunately, he did not have time to clone more rancors  to  mutate  into  coloi,  so  only  the  one  creation  survives.

Quorlac knows that he could become a dark side spirit and take over a body

Shadows In The Force wrote:Upon  his  death,  he  shut  the  creature  in  a  stasis  unit.  He  knew  that  he  could  exist  in  the  Force  beyond  death  and  planned  to  create  a  new  cloned  body  in  due  time  and  return  to the land of the living.

Quorlac took over the entire planet of yorgraxx to enslave the population to build his base, then he killed the entire species after they finished

Shadows In The Force wrote:When  Quorlac  Fornayh  took  over  the  planet,  he  exterminated  the  indigenous  peoples  after using them as slave labor to build his base.

Here is the stat sheet for Quorlac, this gives him a lot of good force abilities and other stuff such as +18 Alchemy and +10 Sith knowledge

Shadows In The Force wrote:Quorlac Fornayh Respect Thread Quorla10

The spirit form of Quorlac is also stated to be weaker then his physical form

Shadows In The Force wrote:Limited Powers: Fornayh is somewhat limited in the Force powers he can use while a spirit

SPIRIT FORM QUORLAC

Is repeatedly described as a "dark presence" (the 5th scene in the adventure is literally called "Facing the darkness"

Shadows In The Force wrote:Opening  Cutaway:  A  disturbance  in  the  Force  is  detected  in  the  Sith  lord’s  base  when  an  Imperial  ship crash-lands on the planet. Four droids turn on and  begin  activating  a  power  generator.  Lights  begin  to  come  on  and  equipment  powers  up  as  a  dark spirit watches.
The  adventure  continues  when  the  heroes  decide  to  investigate  the  dark  presence  in  the  Force  that  two  of  them  have  sensed
Now  on  the  surface,  the  Bothan  hero  Talva  can  use  Farseeing  (DC  15)  to  determine  the  direction   toward   the   dark   presence   that   he   detected  on  the  way  down
At  the  same  time,  you  feel  a  dark  presence  somewhere  close  by,  probably  on  this  planet.
  You   feel   a   similar   darkness   much   closer,  perhaps  even  on  this  planet

Is directly compared to spirit Exar Kun

Shadows In The Force wrote:Dark  Side  spirits  are  described  in  the  Dark  Side  Sourcebook.   Examples   of   these   in   Star   Wars literature   include   Exar   Kun.   They   are   very   dangerous   unless   you   have   the   right   Force   powers  to  defeat  them.  The  player  characters  in  this adventure don’t have those powers. However, a  Dark  Side  spirit  is  not  powerful  in  the  physical  world.  It  is  limited  to  Force  powers  that  affect  the  mind.  Be  aware  of  this  and  challenge  the  heroes  with   this   foe   without   overwhelming   them.   For   dramatic  purposes,  they  should  at  least  escape  the  Dark  Side  spirit  to  report  on it

He is a "great evil" who palpatine wants to use

Shadows In The Force wrote:A great evil waits there for them, sleeping. A brave group of heroes must defeat this evil before the Emperor finds a way to make use of it

When he gets revived as a spirit he is sensed by palpatine (keep in mind he is revived in the outer rim and palpatine is on coruscant) and sends one of the emperors hand to find him, and if the hand fails then he sends vader.

Shadows In The Force wrote:The Emperor, sitting on Coruscant, senses the awakening  of  the  Sith  mutants  and  the  activity  of  the Dark Side spirit. He orders one of his Hands to
investigate. The Hand leaves Coruscant in a small ship
Far   away,   on   a   planet   that   is   covered   entirely   in   cityscape,   the   Imperial   palace   stands  like  a  jewel.  This  is  Coruscant,  the  bright center of a dark empire. Within personal chambers,  a  hunched  form  in  a  dark  robe  pauses  in  discussions  with  several  advisors.  He  looks  spaceward  for  a  moment,  and  then  dismisses  the  advisors  with  but  a  gesture.  Touching  a  panel  on  his  desk,  he  summons  a  Human man to his presence. In a gravely voice, the Emperor says, “I feel a  presence  in  the  Force,  as  if  something  very  old   has   awakened.   Gollin,   you   will   take   a   shuttle  to  this  planet.”  He  points  to  a  star  display on a computer screen. “There, you will find whatever is the source of this disturbance and you will bring it to me.” “At  once,  my  lord,”  replies  the  man,  who  then turns and departs. Looking toward the sky again, the Emperor mutters,   “Very   interesting,”   before   turning   toward  his  desk  and  using  the  comlink  to  summon his advisors
If the Hand dies, the Emperor feels it. He ponders his  next  move,  giving  the  Rebels  some  time  to  make a move of their own. Present the following after Scene Six, but only if the heroes kill Jallar Golin. Back on Coruscant, the Emperor pauses in the middle  of  a  sentence  and  looks  blankly  as  he  feels   the   connection   with   his   Hand   cut.   Gesturing  to  the  two  Grand  Moffs  before  him,  he  dismisses  them  and  turns  to  stare  into  space  in  the  direction  of  Yorgraxx.  “It  is  more  powerful   than   I   thought,”   he   muses,   “and   therefore  it  must  be  dealt  with  somehow.”  He  turns  to  his  desk  and  waves  his  hand  over  a  console.  Communications  are  opened  via  the  holonet,  and  a  small  image  of  a  man  in  black  armor and a black helmet appears. “Vader, the Rebels can wait. I have need of you for another task ...”

His revival creates tremors in the force

Shadows In The Force wrote:During the crash, the Force Adept senses two tremors in the Force: the Sith base and the Imperial Force-sensitive PC.
During  the  descent,  the  Force  Adept  senses  two  tremors  in  the  Force:  the  Sith  base  and  the  Imperial Force-sensitive PC.

Can create illusions

Shadows In The Force wrote:As  you  take  all  this  in,  you  hear  the  sound  of  metallic  footsteps  and  see  eight  more  of  the  same     sentry     droids     emerge     from     a     passageway to your left, bringing blaster rifles to bear.
These  droids  are  illusions,  created  by  Fornayh  to  attract  the  heroes’  attention  so  that  the  coloi  can  attack  with  surprise

He must be stopped

Shadows In The Force wrote:There  are  two  threads  to  this  adventure.  There  is  the  actual  plot,  which  involves  a  wakening  Dark  Side spirit that must be stopped or reported

He is a "strong disturbance"

Shadows In The Force wrote:The  cutaway  ends  when  both  Force-sensitive  heroes  sense  a  strong  disturbance  in  the  Force,  as if something was just turned on

Despite being a spirit Quorlac still gains a few abilities and properties which his physical counterpart cant use (circled in red)

Shadows In The Force wrote:Quorlac Fornayh Respect Thread Spirit10

Talva senses Quorlac, Vor and a "presence far away in space" this presence in space could either be the emperors hand coming or palpatine sensing Quorlac. Either way Talva directly compares Talva and the "presence far away in space" and calls them similar

Shadows In The Force wrote:As  your  ship  plummets  toward  the  surface  of  this  planet,  Yorgraxx,  you  feel  a  presence,  a  dark  and  dangerous  presence,  far  away  in  space.   You   feel   a   similar   darkness   much   closer,  perhaps  even  on  this  planet.  And,  you  feel  that  minor  presence  as  well;  it  is  much  closer  than  either  of  the  others.  Then  your  mind  gives  up  its  grip  on  consciousness  as  the  wrenching  of  the  crash  overtakes  your  body.

He uses "other force powers" to try and stop the rebel team

Shadows In The Force wrote:Two  rounds  after  the  coloi  attacks,  the  sentry  droids    disappear    (Fornayh    discontinues    the    illusion)  and  Fornayh  starts  using  other  Force  powers  that  he  can  use  to  impede  the  heroes  during  the  fight.

Has control of the coloi, the rebel team should just run away and not even fight him

Shadows In The Force wrote:Scene   Five:   The   heroes   reach   the   highest   chamber of the Sith lord’s base. There, they must determine the nature of the danger here, and fight the  Sith  spirit  and  the  mutant  coloi  creature  that  has  been  released  from  stasis.  Their  best  course  of  action  is  to  escape  with  knowledge  and  report  to their superiors about what is down here.

COLOI

Quorlac Fornayh Respect Thread Coloi10

The coloi are "truly terrifying" and very powerful

Shadows In The Force wrote:The  truly  horrifying  creature  in  this  encounter,  the  coloi (see Appendix 1), attacks three rounds after the  illusions  engage  the  heroes.  It  is  in  the  lower  chamber  and  flies  up  to  attack.  Its  tactics  are  noted in the appendix

The coloi could have made Quorlac the sith king,

Shadows In The Force wrote:More  than  a  thousand  years  ago,  as  the  battle  between the Sith Empire and Republic was turning in favor of the Republic, some few Sith lords went into  hiding.  One  of  these  was  a  near-Human  named Quorlac Fornayh. He had been working on creating  a  race  of  Sith  mutants,  called  coloi,  that  he  could  use  to  grasp  the  throne  of  the  Sith  Empire.  But  when  he  saw  the  tides  of  war  turing  against his people, he retreated to his secret base on Yorgraxx to build his forces and bide his time. It took  him  nearly  100  years,  but  he  perfected  his  coloi   template   creature   just   before   he   died.   Unfortunately, he did not have time to clone more rancors  to  mutate  into  coloi,  so  only  the  one  creation  survives.

The rebel team should just leave and not fight the coloi

Shadows In The Force wrote:Scene   Five:   The   heroes   reach   the   highest   chamber of the Sith lord’s base. There, they must determine the nature of the danger here, and fight the  Sith  spirit  and  the  mutant  coloi  creature  that  has  been  released  from  stasis.  Their  best  course  of  action  is  to  escape  with  knowledge  and  report  to their superiors about what is down here.

The coloi is much smarter then a rancor, it has huge wings that let if fly and it has body Armour.

Shadows In The Force wrote:Quorlac Fornayh Respect Thread Colois10

CONCLUSION

Quorlac's revival as a sith spirit scares 3-4 ABY palpatine to the point of sending vader (keep in mind spirits are weaker then physical)
Quorlac could of used his sith alchemy monsters (which are hyper amped rancors) to become the king of the sith empire (likely reconstituted sith empire)
Quorlac clearly had a lot of sith knowledge considering he knew things like essence transfer
Quorlac was a proficient duelist
Quorlac enslaved a whole planet by himself and then killed everything on the planet
Quorlac's revival caused tremors in the force


Last edited by Crimson on November 23rd 2024, 5:33 am; edited 1 time in total (Reason for editing : adding image)
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