- Crimson
Quorlac Fornayh Respect Thread
November 22nd 2024, 10:50 pm
QUORLAC FORNAYH, THE ASPIRING KING
Quorlac Fornayh was a sith alchemist from over 1k years before the battle of yavin before his revival as a sith spirit. Quorlac is a very obscure character, with the only source mentioning him being the 2004 standalone adventure "Shadows in the Force" by Robert Wiese
"It is more powerful than I thought."
- Emperor Palpatine
- Emperor Palpatine
(sorry about some of the quotes weird spacing thats just how the pdf was)
DATING
Before we get into Quorlac i think we first need to establish some dates1: When the main story takes place: The answer to this is not really clear at all, the first proper indication of dates we have are that the empire still exists are in power and that the death star is already destroyed at this point. We also know that the rebels have lost bases due to the imperials basically locking in post yavin, this is exactly what we see in ESB with the battle of hoth and the empire locking ing. This likely places the main story (which is Quorlac's spirit getting revived etc) take place anywhere from 3-4ABY or 0-4ABY
Shadows In The Force wrote:It’s a dark time for the Rebel Alliance. The Death Star has been destroyed, but as a result the Imperial war machine has focused its attention even more forcefully on the struggling rebels. Base after base is discovered and destroyed, forcing the Alliance to seek new places of safety.
2: When was Quorlac actually a sith?: This is even less clear, the only date we have is "More than a thousand years ago" which makes it really any Sith empire to ever exist. But i think we can infer it atleast not being the new sith or the brotherhood of darkness seeming as Quorlac runs away from the sith "after the tides of war turned on his people" which really never happens for the New sith until ruusann. Also the brotherhood would be exactly 1000 years unlike the "more than a thousand" that we already have. This leans me to believe the Quorlac was a member of the Reconstituted Sith and fled before they fell (which was sometime before 2000 BBY)
Shadows In The Force wrote:More than a thousand years ago, as the battle between the Sith Empire and Republic was turning in favor of the Republic, some few Sith lords went into hiding. One of these was a near-Human named Quorlac Fornayh. He had been working on creating a race of Sith mutants, called coloi, that he could use to grasp the throne of the Sith Empire. But when he saw the tides of war turing against his people, he retreated to his secret base on Yorgraxx to build his forces and bide his time. It took him nearly 100 years, but he perfected his coloi template creature just before he died. Unfortunately, he did not have time to clone more rancors to mutate into coloi, so only the one creation survives.
THE REBEL TEAM
The players in the adventure consist of 6 characters those are:
Shadows In The Force wrote:
The player character group consists of four Rebels and two Imperials. The Imperials crashed on the planet a month or more ago. The Imperial heroes have a ship with no functioning engines or communications, and have been doing the best they can.
The Imperial heroes are:
1. Vor Harkass, an Imperial scout (Force-sensitive)
2. Arran Flekk, a tactical officer/soldier
They get some information about the planet and what lives here. They do not know about the Sith base, and have not been very far across the surface of the planet anyway. They have only one functioning scout bike (well, it worked until recently), and two others that need extensive repairs.
The Rebel PC group consists of four survivors of an Imperial attack that crashes here at the beginning of the adventure. They are:
3. Gorbacca, a Wookiee tech wizard
4. Vylanthar Merric, a noble turned surveyor for the Alliance
5. Kandar Vallan, a pilot and astrogator, and former smuggler
6. Talva Ko’lib, a Bothan Force Adept
So we have 4 regular non force sensitives and 2 force adepts. Each of these characters have individual stat sheets so i will put them below in case you want to read a bit about them and their power. (not needed for the thread at all just incase you wanted to learn more about the characters who Quorlac performs a lot of his feats on etc)
VOR HARKASS
ARRAN FLEKK
GORBACCA
VYLANTHAR MERRIC
KANDAR VALLAN
TALVA KO’LIB
PHYSICAL FORM QUORLAC
When he had been a sith over 1000 years before 0ABY, Quorlac creates the sith mutation known as the coloi (i go into more detail in the coloi further down the thread).Shadows In The Force wrote:More than a thousand years ago, as the battle between the Sith Empire and Republic was turning in favor of the Republic, some few Sith lords went into hiding. One of these was a near-Human named Quorlac Fornayh. He had been working on creating a race of Sith mutants, called coloi, that he could use to grasp the throne of the Sith Empire. But when he saw the tides of war turing against his people, he retreated to his secret base on Yorgraxx to build his forces and bide his time. It took him nearly 100 years, but he perfected his coloi template creature just before he died. Unfortunately, he did not have time to clone more rancors to mutate into coloi, so only the one creation survives.
Quorlac knows that he could become a dark side spirit and take over a body
Shadows In The Force wrote:Upon his death, he shut the creature in a stasis unit. He knew that he could exist in the Force beyond death and planned to create a new cloned body in due time and return to the land of the living.
Quorlac took over the entire planet of yorgraxx to enslave the population to build his base, then he killed the entire species after they finished
Shadows In The Force wrote:When Quorlac Fornayh took over the planet, he exterminated the indigenous peoples after using them as slave labor to build his base.
Here is the stat sheet for Quorlac, this gives him a lot of good force abilities and other stuff such as +18 Alchemy and +10 Sith knowledge
The spirit form of Quorlac is also stated to be weaker then his physical form
Shadows In The Force wrote:Limited Powers: Fornayh is somewhat limited in the Force powers he can use while a spirit
SPIRIT FORM QUORLAC
Is repeatedly described as a "dark presence" (the 5th scene in the adventure is literally called "Facing the darkness"Shadows In The Force wrote:Opening Cutaway: A disturbance in the Force is detected in the Sith lord’s base when an Imperial ship crash-lands on the planet. Four droids turn on and begin activating a power generator. Lights begin to come on and equipment powers up as a dark spirit watches.
The adventure continues when the heroes decide to investigate the dark presence in the Force that two of them have sensed
Now on the surface, the Bothan hero Talva can use Farseeing (DC 15) to determine the direction toward the dark presence that he detected on the way down
At the same time, you feel a dark presence somewhere close by, probably on this planet.
You feel a similar darkness much closer, perhaps even on this planet
Is directly compared to spirit Exar Kun
Shadows In The Force wrote:Dark Side spirits are described in the Dark Side Sourcebook. Examples of these in Star Wars literature include Exar Kun. They are very dangerous unless you have the right Force powers to defeat them. The player characters in this adventure don’t have those powers. However, a Dark Side spirit is not powerful in the physical world. It is limited to Force powers that affect the mind. Be aware of this and challenge the heroes with this foe without overwhelming them. For dramatic purposes, they should at least escape the Dark Side spirit to report on it
He is a "great evil" who palpatine wants to use
Shadows In The Force wrote:A great evil waits there for them, sleeping. A brave group of heroes must defeat this evil before the Emperor finds a way to make use of it
When he gets revived as a spirit he is sensed by palpatine (keep in mind he is revived in the outer rim and palpatine is on coruscant) and sends one of the emperors hand to find him, and if the hand fails then he sends vader.
Shadows In The Force wrote:The Emperor, sitting on Coruscant, senses the awakening of the Sith mutants and the activity of the Dark Side spirit. He orders one of his Hands to
investigate. The Hand leaves Coruscant in a small ship
Far away, on a planet that is covered entirely in cityscape, the Imperial palace stands like a jewel. This is Coruscant, the bright center of a dark empire. Within personal chambers, a hunched form in a dark robe pauses in discussions with several advisors. He looks spaceward for a moment, and then dismisses the advisors with but a gesture. Touching a panel on his desk, he summons a Human man to his presence. In a gravely voice, the Emperor says, “I feel a presence in the Force, as if something very old has awakened. Gollin, you will take a shuttle to this planet.” He points to a star display on a computer screen. “There, you will find whatever is the source of this disturbance and you will bring it to me.” “At once, my lord,” replies the man, who then turns and departs. Looking toward the sky again, the Emperor mutters, “Very interesting,” before turning toward his desk and using the comlink to summon his advisors
If the Hand dies, the Emperor feels it. He ponders his next move, giving the Rebels some time to make a move of their own. Present the following after Scene Six, but only if the heroes kill Jallar Golin. Back on Coruscant, the Emperor pauses in the middle of a sentence and looks blankly as he feels the connection with his Hand cut. Gesturing to the two Grand Moffs before him, he dismisses them and turns to stare into space in the direction of Yorgraxx. “It is more powerful than I thought,” he muses, “and therefore it must be dealt with somehow.” He turns to his desk and waves his hand over a console. Communications are opened via the holonet, and a small image of a man in black armor and a black helmet appears. “Vader, the Rebels can wait. I have need of you for another task ...”
His revival creates tremors in the force
Shadows In The Force wrote:During the crash, the Force Adept senses two tremors in the Force: the Sith base and the Imperial Force-sensitive PC.
During the descent, the Force Adept senses two tremors in the Force: the Sith base and the Imperial Force-sensitive PC.
Can create illusions
Shadows In The Force wrote:As you take all this in, you hear the sound of metallic footsteps and see eight more of the same sentry droids emerge from a passageway to your left, bringing blaster rifles to bear.
These droids are illusions, created by Fornayh to attract the heroes’ attention so that the coloi can attack with surprise
He must be stopped
Shadows In The Force wrote:There are two threads to this adventure. There is the actual plot, which involves a wakening Dark Side spirit that must be stopped or reported
He is a "strong disturbance"
Shadows In The Force wrote:The cutaway ends when both Force-sensitive heroes sense a strong disturbance in the Force, as if something was just turned on
Despite being a spirit Quorlac still gains a few abilities and properties which his physical counterpart cant use (circled in red)
Talva senses Quorlac, Vor and a "presence far away in space" this presence in space could either be the emperors hand coming or palpatine sensing Quorlac. Either way Talva directly compares Talva and the "presence far away in space" and calls them similar
Shadows In The Force wrote:As your ship plummets toward the surface of this planet, Yorgraxx, you feel a presence, a dark and dangerous presence, far away in space. You feel a similar darkness much closer, perhaps even on this planet. And, you feel that minor presence as well; it is much closer than either of the others. Then your mind gives up its grip on consciousness as the wrenching of the crash overtakes your body.
He uses "other force powers" to try and stop the rebel team
Shadows In The Force wrote:Two rounds after the coloi attacks, the sentry droids disappear (Fornayh discontinues the illusion) and Fornayh starts using other Force powers that he can use to impede the heroes during the fight.
Has control of the coloi, the rebel team should just run away and not even fight him
Shadows In The Force wrote:Scene Five: The heroes reach the highest chamber of the Sith lord’s base. There, they must determine the nature of the danger here, and fight the Sith spirit and the mutant coloi creature that has been released from stasis. Their best course of action is to escape with knowledge and report to their superiors about what is down here.
COLOI
The coloi are "truly terrifying" and very powerful
Shadows In The Force wrote:The truly horrifying creature in this encounter, the coloi (see Appendix 1), attacks three rounds after the illusions engage the heroes. It is in the lower chamber and flies up to attack. Its tactics are noted in the appendix
The coloi could have made Quorlac the sith king,
Shadows In The Force wrote:More than a thousand years ago, as the battle between the Sith Empire and Republic was turning in favor of the Republic, some few Sith lords went into hiding. One of these was a near-Human named Quorlac Fornayh. He had been working on creating a race of Sith mutants, called coloi, that he could use to grasp the throne of the Sith Empire. But when he saw the tides of war turing against his people, he retreated to his secret base on Yorgraxx to build his forces and bide his time. It took him nearly 100 years, but he perfected his coloi template creature just before he died. Unfortunately, he did not have time to clone more rancors to mutate into coloi, so only the one creation survives.
The rebel team should just leave and not fight the coloi
Shadows In The Force wrote:Scene Five: The heroes reach the highest chamber of the Sith lord’s base. There, they must determine the nature of the danger here, and fight the Sith spirit and the mutant coloi creature that has been released from stasis. Their best course of action is to escape with knowledge and report to their superiors about what is down here.
The coloi is much smarter then a rancor, it has huge wings that let if fly and it has body Armour.
CONCLUSION
Quorlac's revival as a sith spirit scares 3-4 ABY palpatine to the point of sending vader (keep in mind spirits are weaker then physical)Quorlac could of used his sith alchemy monsters (which are hyper amped rancors) to become the king of the sith empire (likely reconstituted sith empire)
Quorlac clearly had a lot of sith knowledge considering he knew things like essence transfer
Quorlac was a proficient duelist
Quorlac enslaved a whole planet by himself and then killed everything on the planet
Quorlac's revival caused tremors in the force
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